{"product_id":"focal-press-game-dev-stories-volume-2-more-interviews-about-game-development-and-culture","title":"Focal Press Game Dev Stories Volume 2: More Interviews About Game Development and Culture","description":"\u003cdiv\u003e\n \u003ch2\u003eFocal Press Game Development and Culture Overview\u003c\/h2\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n \u003cdiv\u003e\n  \u003cdiv\u003e\n   \u003cdiv\u003e\n    \u003cp\u003e\u003cb\u003eGame Dev Stories Volume 2: More Interviews About Game Development and Culture\u003c\/b\u003e by David L. Craddock from \u003cb\u003eCRC Press\u003c\/b\u003e has a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry.\u003c\/p\u003e\n   \u003c\/div\u003e\n  \u003c\/div\u003e\n \u003c\/div\u003e\n \u003cdiv\u003e\n  \u003cdiv\u003e\n   \u003cdiv\u003e\n    \u003cdiv\u003e\n     \u003cdiv\u003e\n      \u003cdiv\u003e\n       Table of Contents\n      \u003c\/div\u003e\n     \u003c\/div\u003e\n     \u003cdiv\u003e\n      \u003cdiv\u003e\n       Acknowledgments\n       \u003cp\u003e\u003c\/p\u003e\n       \u003cp\u003eAbout the Author\u003c\/p\u003e\n       \u003cp\u003eIntroduction\u003c\/p\u003e\n       \u003cp\u003ePart I Old-School\u003c\/p\u003e\n       \u003cp\u003e1 David Brevik: Co-Founder of Blizzard North\u003c\/p\u003e\n       \u003cp\u003e2 Max and Erich Schaefer: Co-Founders of Blizzard North\u003c\/p\u003e\n       \u003cp\u003e3 Stieg Hedlund: Designer on Diablo and Diablo II\u003c\/p\u003e\n       \u003cp\u003e4 Speedy Shovelry: Shovel Knight Speedrunners\u003c\/p\u003e\n       \u003cp\u003e5 Boss Digs: Designing Boss Fights in Shovel Knight\u003c\/p\u003e\n       \u003cp\u003e6 Randy Littlejohn: Director of Photography on Gabriel Knight 2\u003c\/p\u003e\n       \u003cp\u003e7 Will Binder: Director on Gabriel Knight 2\u003c\/p\u003e\n       \u003cp\u003ePart 2 Ad Hoc\u003c\/p\u003e\n       \u003cp\u003e8 Isla Schanuel: User Experience Researcher\u003c\/p\u003e\n       \u003cp\u003e9 American McGee: Game Designer and Creative Director\u003c\/p\u003e\n       \u003cp\u003e10 Jennell Jaquays: Game Designer and Writer\u003c\/p\u003e\n       \u003cp\u003e11 David Bamberger: Marketing Final Fantasy VII in the US\u003c\/p\u003e\n       \u003cp\u003e12 Chris Ansell: Marketing Final Fantasy VII in Europe\u003c\/p\u003e\n       \u003cp\u003e13 Brian Harvey: Educator\u003c\/p\u003e\n       \u003cp\u003e14 Super Marketing Showdown: InFamous versus Prototype\u003c\/p\u003e\n       \u003cp\u003e15 PowerUp Audio: Sound of Combat\u003c\/p\u003e\n       \u003cp\u003e16 S. D. Perry: Author\u003c\/p\u003e\n       \u003cp\u003eIndex\u003c\/p\u003e\n      \u003c\/div\u003e\n     \u003c\/div\u003e\n    \u003c\/div\u003e\n   \u003c\/div\u003e\n   \u003cdiv\u003e\n    \u003cdiv\u003e\n     \u003cdiv\u003e\n      \u003cdiv\u003e\n       About the Author\n      \u003c\/div\u003e\n     \u003c\/div\u003e\n     \u003cdiv\u003e\n      \u003cdiv\u003e\n       David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.\n      \u003c\/div\u003e\n     \u003c\/div\u003e\n    \u003c\/div\u003e\n   \u003c\/div\u003e\n  \u003c\/div\u003e\n \u003c\/div\u003e\n \u003cdiv\u003e\n  \u003cdiv\u003e\n   \u003ch4\u003eIn the Box\u003c\/h4\u003e\n   \u003cul\u003e\n    \u003cli\u003e\u003cspan\u003eFocal Press Game Dev Stories Volume 2: More Interviews About Game Development and Culture\u003c\/span\u003e\u003c\/li\u003e\n   \u003c\/ul\u003e\n  \u003c\/div\u003e\n \u003c\/div\u003e\n \u003cdiv\u003e\u003c\/div\u003e\n \u003cul\u003e\u003c\/ul\u003e\n\u003c\/div\u003e\n\u003cdiv\u003e\n \u003cdiv\u003e\n  \u003cdiv\u003e\n   \u003cdiv\u003e\n    \u003cdiv\u003e\n     \u003cdiv\u003e\n      \u003ch2\u003eFocal Press Game Development and Culture Specs\u003c\/h2\u003e\n     \u003c\/div\u003e\n     \u003cdiv\u003e\n      \u003ctable\u003e\n       \u003ctbody\u003e\n        \u003ctr\u003e\n         \u003ctd\u003eAuthor\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003eDavid L. Craddock\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003ePublisher\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003eCRC Press\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003ePublication Date\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003eOctober 29, 2021\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003eEdition\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003e1st\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003eISBN Number\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003e9781032062648\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003eNumber of Pages\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003e194\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003eCover Type\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003eSoft\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n        \u003ctr\u003e\n         \u003ctd\u003eIllustrations\u003c\/td\u003e\n         \u003ctd\u003e\n          \u003cdiv\u003e\n           \u003cspan\u003e31 Color Illustrations\u003c\/span\u003e\n          \u003c\/div\u003e\n\u003c\/td\u003e\n        \u003c\/tr\u003e\n       \u003c\/tbody\u003e\n      \u003c\/table\u003e\n     \u003c\/div\u003e\n    \u003c\/div\u003e\n   \u003c\/div\u003e\n  \u003c\/div\u003e\n \u003c\/div\u003e\n\u003c\/div\u003e\u003cbr\u003eAll product and company names are trademarks™ or registered® trademarks of their respective holders. Use of them does not imply any affiliation with or endorsement by them.","brand":"Focal Press-10","offers":[{"title":"Default Title","offer_id":40731927871573,"sku":"FOGDSV2MIGDC:FOGDSV2MIGDC:bhpv","price":12675.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1034\/1611\/files\/1679490401_1758450.jpg?v=1700740565","url":"https:\/\/www.tanotis.com\/products\/focal-press-game-dev-stories-volume-2-more-interviews-about-game-development-and-culture","provider":"Tanotis","version":"1.0","type":"link"}